Version 7.07b
General
Backdoor Protection damage reduction increased from 25% to 40%.
Heroes
Anti-Mage
Strength gain reduced from 1.5 to 1.3
Intelligence reduced from 15 to 12
Spell Shield reduced from 26/34/42/50% to 20/30/40/50%- Level 15 changed from
Blink Uncontrollable Illusion to +15
Agility - Level 20 changed from +10 All Stats to
Blink Uncontrollable Illusion - Level 25 reduced from +30%
Spell Shield to +25% - Illusion talent incoming damage increased from 250% to 300%
- Fixed the illusion talent being able to be placed inside of your hero
- Level 10 Talent changed from
Enfeeble Steals Damage to +100 Cast Range - Level 15 Talent changed from +150 Cast Range to
Enfeeble Steals Damage
Wild Axes mana cost increased from 60/65/70/75 to 80
Boar damage reduced from 20/30/40/50 to 16/24/32/40- Level 20 Talent reduced from +120
Wild Axes Damage to +100
Bramble Maze now does its damage over time (on 0.5 second intervals)
Cursed Crown cast range reduced from 800 to 600
Bedlam cooldown rescaled from 20 to 40/30/20
Bedlam damage reduced from 75/150/225 to 60/140/220
- Level 15 Talent changed from +40% XP Gain to +35 Damage
Precision Aura reduced from 20/26/32/38% to 16/22/28/34%- Level 20 Talent increased from +1.5s
Gust Duration to +2s
Spirit Bear health regeneration increased from 2/3/4/5 to 4/5/6/7
Strength gain reduced from 1.95 to 1.5
Split Shot damage from 35/50/65/80% to 30/45/60/75%- Level 10 Talent increased from 10% Evasion to +12%
- Level 15 Talent increased from 10%
Mystic Snake Mana Steal to +15% - Level 20 Talent increased from +2s
Stone Gaze Duration to +2.5s
Morphling
- Restored in Captain's Mode
Adaptive Strike (Agility) min damage multiplier increased from 0.25 to 0.5
Adaptive Strike (Agility) max damage multiplier increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
Adaptive Strike (Strength) min stun increased from 0.25 to 0.5
Attribute Shift Bonus Agility and Strength increased from 3/4/5/6 to 4/5/6/7- Level 10 Talent changed from +20 Movement Speed to +300
Waveform Range - Level 25 Talent changed from +800
Waveform Range to 2 Waveform Charges
- Level 25 Talent reduced from 4
Ghostships to 3
Swashbuckle now changes your attack damage to 24/42/60/78 rather than just dealing physical damage as an independent nuke (this means the listed amount can now proc for lifesteal, crit, etc)- Fixed
Swashbuckle attacks not affecting Spell Immune units
Shield Crash damage reduction increased from 8/10/12/14 to 9/12/15/18%
Shield Crash now causes you to move forward 225 units (can traverse terrain with it)
Rolling Thunder now has a 1.2s cast time rather than a 1.2s channel period
Rolling Thunder turn rate increased from 105/110/115 to 120
Rolling Thunder speed increased from 550/575/600 to 600
Rolling Thunder speed is now fixed
Rolling Thunder damage increased from 200/250/300 to 200/275/350- Level 25 Talent increased from -12s
Rolling Thunder to -16s
- Base
agility reduced from 34 to 30 - Level 15 Talent increased from -4s
Smoke Screen Cooldown to -5s
Nether Strike cooldown rescaled from 80/70/60 to 100/80/60
God's Strength reduced from 12/24/36 to 10/20/30- Level 25 Talent increased from -8s
Storm Hammer Cooldown to -9s
Psionic Traps bonus damage increased from 100/125/150 to 175/250/325- Level 10 Talent increased from +200 Health to +250
- Base
strength increased by 4
Tossed unit bonus damage increased from 20% to 30%
Tree Grab cooldown from 40/32/24/16 to 15
Tree Grab splash damage from 70% to 100%
Tree Grab unit bonus damage increased from 25% to 30%
Tree Grab attack count increased from 2/3/4/5 to 2/3/4/6
Grow attack speed reduction rescaled from -30 to -20/25/30- Level 10 Talent increased from +25 Damage to +30
- Level 10 Talent increased from +15% Magic Resistance to +20%
- Base damage reduced by 3
- Allied Death
Vengeance Aura Illusion duration reduced from 7 to 6
Familiar attack damage increased from 25/40/55 to 30/45/60
Items
Aeon Disk- Recipe cost reduced from 1750 to 1675
- Armor reduction increased from 6 to 7
- Damage reduced from 50 to 45
- DPS reduced from 60/115 to 50/90 (building/units)
- Now deals 75/150 impact damage (buildings/units)
Keren gan
BalasHapus